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James Peret 866d6e1ac5
Sync to InfiniSwarm v0.0.2 state (May 2026)
This commit syncs the workspace to exactly match the InfiniSwarm project's
active TerrainEngine package. The package now builds correctly for InfiniSwarm.

Deleted (files not present in InfiniSwarm):
- Runtime/V2/ (abandoned WIP, preserved in git history via previous commit)
- Runtime/SimpleMapDataGenerator/ (3 files, unreleased v0.0.3 feature)
- Runtime/ChunkTerrainPipeline.cs (unreleased v0.0.3 feature)
- Runtime/ChunkTerrainPipelineObject.cs (unreleased v0.0.3 feature)
- Runtime/IMapDataGenerator.cs (unreleased v0.0.3 feature)
- Runtime/MapChunkDataContainer.cs (unreleased v0.0.3 feature)
- Runtime/VoxelUpdateData.cs (unreleased v0.0.3 feature)
- .gitignore

Overwritten (InfiniSwarm's patched versions):
- Runtime/ChunkTerrainGenerator.cs (Unity 6 NavMesh API, stripped tooltips)
- Runtime/ChunkTerrainCullingSystem.cs (simplified culling, initializeOnStart)
- package.json (removed sirenix dependency)

Consolidated:
- ChangeLog.md (merged v0.0.3 unreleased notes + sync entry)
2026-06-03 03:40:22 -03:00
Runtime Sync to InfiniSwarm v0.0.2 state (May 2026) 2026-06-03 03:40:22 -03:00
Shaders Reorganized files and folders 2022-08-18 16:14:40 -03:00
ChangeLog.md Sync to InfiniSwarm v0.0.2 state (May 2026) 2026-06-03 03:40:22 -03:00
ChangeLog.md.meta Added terrain generation on start or on Generic Event 2022-10-16 18:39:09 -03:00
package.json Sync to InfiniSwarm v0.0.2 state (May 2026) 2026-06-03 03:40:22 -03:00
package.json.meta Added package.json and readme.md 2022-10-14 22:36:27 -03:00
Readme.md Added terrain generation on start or on Generic Event 2022-10-16 18:39:09 -03:00
Readme.md.meta Added package.json and readme.md 2022-10-14 22:36:27 -03:00
Runtime.meta Reorganized files and folders 2022-08-18 16:14:40 -03:00
Shaders.meta Reorganized files and folders 2022-08-18 16:14:40 -03:00

Terrain Engine v0.0.2

Change Log